evolved as a subset of e-commerce, harnesses social media platforms and Web 2.0 technologies, not solely reliant on electronic platforms, integrates social network services (SNS) enabling close interactions between parties, fundamental to s-commerce are the social and/or relational aspects as opposed to simply transactional aspects in e-commerce (Boardman, 2019), WOM, increases traffic, clear platform for voicing, but complaints are important
persuasive across societies and geo.borders, culturally prominent at both local and global levels. it is no longer one-way interacttion
understanding this complexity is important as it allows for sharing meaning, hopefully leading to sustained and meaningful dialogue and the development of significant relationships (Fill, 2016, p.64)
interactional communication. these influence factors are important: indicate mass media don't have direct and all-powerful effect over their audiences and personal influences are necessary to be persuasive and exert direct impact on members of TA
8C's of s-commerce: content, community, commerce, context, connection, chatbots & committment
a plethora of new technologies, including AR, VR, VA, And haptic integration market suggest that the future of social media will become increasingly sensory-rich As Vr technology becomes more affordable and mainstream it is inevitable that social media will play a role in AR&VR bringing increase visual richness to social media space
Customer will be able to engage with firms anywhere anytime in the best-case scenarios solutions to problems will be immediate and perhaps even solved pre-emptively using predictive approaches (integrated customer care)
The global Big data analytics in retail market size is expected to reach $14.1 billion by 2026, rising at a market growth of 23.4% CAGR during the forecast period (Business Wire, 2020)