Board Game
Mechanics
Function
Safety
Purpose
Aethsetics
Durability
TA
Sustainability
Inclusivity
Skill level
Age
Culture
Materials
Production
Sturdy/non-fragile
Long-lasting
Colours
Shape
Theme
Size
Layout
Educational
Game time
Amount of players
Complexity
The way the game works
Replayable
Diversity across games
Potentially, different modes that make the game harder or easier
One player option?
?
Game complexity
Depending on the theme
?
?
The working mechanic
8+
Any (but primarily WEIRD)
Amount of parts (minimal)
?
?
Startegy
Tactics and strategies
Components
Social interaction
Less luck?
The information in the game
Theme is informative?
Perhaps climate action/SDGs?
Research for any cards or other components if possible
Planning skills
Less players?
Many cards?
Cards
Game board
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30-60 min
Understandable for the beginners
Squaric?
Climate?
???
???
3D figures?
Box size?
To be determined according to mechanics........
Social skills
Minimal?
Transportable?
Foldable?
Graphics?
Defined spaces on the board
Hexagons?
Other?
Two player option
Cards
Paper?
And potentially some kind of protective finish
The box
Some kind of cardboard?
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Other
Customised to the game
3D printed?
Hexagonish?
Diversity
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Card protection
?
Long-term thinking
Understanding of the concept of the game
Correct choice of actions
Interaction
Teamwork
Negotiation+collaboration
Building game?
Resources (wood, stone etc.)?
Actions?
One winner
Easy to explain
Not a lot of different ways to score points? (One goal)
Euro game?
Beginner option
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Box?
Video explanation???*
Examples of the turns in the rulebook
Potentially tips for good play
Theme will be determined after mechanics as the theme is easier to fit to any of the mechanics then the reverse.
Territory takeowver?
Solely card based?
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