Board Game

Mechanics

Function

Safety

Purpose

Aethsetics

Durability

TA

Sustainability

Inclusivity

Skill level

Age

Culture

Materials

Production

Sturdy/non-fragile

Long-lasting

Colours

Shape

Theme

Size

Layout

Educational

Game time

Amount of players

Complexity

The way the game works

Replayable

Diversity across games

Potentially, different modes that make the game harder or easier

One player option?

?

Game complexity

Depending on the theme

?

?

The working mechanic

8+

Any (but primarily WEIRD)

Amount of parts (minimal)

?

?

Startegy

Tactics and strategies

Components

Social interaction

Less luck?

The information in the game

Theme is informative?

Perhaps climate action/SDGs?

Research for any cards or other components if possible

Planning skills

Less players?

Many cards?

Cards

Game board

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30-60 min

Understandable for the beginners

Squaric?

Climate?

???

???

3D figures?

Box size?

To be determined according to mechanics........

Social skills

Minimal?

Transportable?

Foldable?

Graphics?

Defined spaces on the board

Hexagons?

Other?

Two player option

Cards

Paper?

And potentially some kind of protective finish

The box

Some kind of cardboard?

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Other

Customised to the game

3D printed?

Hexagonish?

Diversity

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Card protection

?

Long-term thinking

Understanding of the concept of the game

Correct choice of actions

Interaction

Teamwork

Negotiation+collaboration

Building game?

Resources (wood, stone etc.)?

Actions?

One winner

Easy to explain

Not a lot of different ways to score points? (One goal)

Euro game?

Beginner option

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Box?

Video explanation???*

Examples of the turns in the rulebook

Potentially tips for good play

Theme will be determined after mechanics as the theme is easier to fit to any of the mechanics then the reverse.

Territory takeowver?

Solely card based?

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