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GAMING, SOCIETY, AND THE INDIVIDUAL - Coggle Diagram
GAMING, SOCIETY, AND THE INDIVIDUAL
Gaming Growth
Once niche, now mainstream
Mobile gaming expanded user base
Millions play casually daily
Gaming ingrained in modern society
Conclusion
Mixed evidence on harms
Social concerns not supported
Clear benefits shown
More research needed
Violence Link
Games don't directly cause violence
More about duration than content
Data doesn't show clear cause-effect
Social Skills
Gaming requires cooperation
May improve real-world skills
Gamers have good social abilities
Academic Performance
Gaming linked to poor grades
But benefits for ADHD
Enhances analytical skills
Physical & Mental
Improves coordination and dexterity
May prevent neurodegeneration
But linked to obesity risks
Gaming Perceptions
Thought to negatively impact
But research challenges views
Social isolation
Violence
Child development & behavior