Please enable JavaScript.
Coggle requires JavaScript to display documents.
Graphic - Coggle Diagram
Graphic
graphic
A static picture of romans battling. Battles are commonly associated with romans and because this graphic is intended for 12+ which is usually what they like- action cool graphics and a little bit of blood.
-
slight gaussian, motion or zooming blur on the edges to make it seem like you have a lot of adrenaline, since the scenery will also be a battle this will make it seem more exciting for you and make you look forward to playing the game. The feeling will maybe trigger a fight or flight response because of the blurring which will make you feel incorporated into the game.
slight fisheye detail to make it look like you are in the scene as well. This will tell the people what the game is about and the overall theme of it.
-
-
-
-
Roman britan
-
-
-
this empire is rich so lots of fancy robes, gold colours and accents will be present
-
-
Roman Britain was a multicultural rich country. To show this i will use a lot of gold colours because it represents richness
-
Target audience
-
slight blood and violence, many tweens enjoy a bit of violence since at this stage they are 'experimenting' with their life and boundaries and enjoy a bit of that.
brighter colours like red and gold to look eye catching and appeal to the younger audience since many of this age group enjoy brighter colours
visual things such as battles, blood, weapons, etc
Since the graphic is intended for twelve and up, many won't be interested in a game with cartoony characters that have cute little sword fights. They would be more interested in actual 3d people people with real battles that have action and a bit of blood and death. However minors would still be interested so it can't be full out blood and gore everywhere just little cuts and bruises and a few splatters of blood, not completely drenched in it.
mild foul language, many kids in the age group of twelve and above enjoy a bit of swearing because at this time they like to experiment with boundaries.
-
-
This target audience often has to do a lot of studying and responsibilities' they have to carry out so the game should appear fun and entertaining for this audience.
-
-