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7DFPS - Coggle Diagram
7DFPS
Game Ideas
Survival Horror
Resident Evil Village
RE 2 - Shoot zombies, solve puzzles
Mix this node with classics
Mechanics
Shooter
Shooter
Weapons
Throwing Axe
Staff
Swords
Crossbows
Exploration
Classical Fantasy
Monsters
Goblins
Orcs
Spiders
Inventory
Survival
Dying light
Puzzel/Platformer
Portal
RPG
Cyberpunk
Bioshock
Deus EX
Theif
Shooters
Half Life 1/2
Prey
Older games
Unreal Tournament
Low Poly Art Style + Pixel Art?
Background or Setting of the World
Levels
Forest
Cobweb/Caves
Dungeon
Wave Shooter
CoD Zombie
Demake?
Aesthetics
Gears of War
L4D
Quake
Doom/Doom2
Art Style
Simple Pixel Art/Sprites
Guns should also be pixel art,
maybe based off 3D modeling
Levels in 3D geometry
Gameplay
Wave Shooter/Tower Defense
Main Goal
Defend Cave as it digs into a mountain
Secondary Goal
Build mines generate Cash $$$
More Mines = More Enemies
Kill Enemies Generate Cash $$$
Actions
Attack Enemies
Buy the Cave Digging to go faster
Upgrade Structures
Repair
Build
Build Auto Cross bow turrets
Auto Mines
Mines Despawn at the end of round!
Mines also carry limited gold each round
if your guy dies you get 0
Walls
Spike traps
Gameloop
Building Phase
Attacking Phase
Dead enemies generate $$$
Do we want to wait until all enemies die?
Timer counts down
You might only be able to build certain things
No enemies attack
Upgrade structures take time
Enemies
Goblins