Psychology revision

Motivation

Arousal

Stress

Anxiety

Aggression

Self-confidence

Self efficiency

Self esteem

Growth v fixed mindset

Resilience

Perfectionism

Group proccesses

Cohesion

Leadership

Interventions

Intrinsic

Extrinsic

A motivation

Play for enjoyment

Play for rewards

No specific reason for playing

Need achieve/need to avoid failure

Task- Humble, want to better themselves Ego- Self-centred want to be better than others

Over motivation- Overly tired, social withdrawal,training addiction Effects- over confidence, burnout, injury

Assertive

Instrumental

Hostile

Relational

Verbal- spreading rumours

Lost control, intent and goal to harm and

Unexpected extra force to gain advantage

Intent to harm, no anger, for example boxing

‘a state of readiness to perform that helps motivate
performers’ Positive and negative High arousal can cause anxiety

Drive theory- arousal high=performance high Catastrophe theory-When arousal is too high performance drops suddenly Inverted U theory- Arousal increases until it hits optimum then drops.

Cogniitive- worry

Somatic- feeling sick, butterflies

Behavioural- biting fingernails, quiet

Competitive- All of the above

Humans need ‘stressors’ to give us energy and direction
to get things done. This type of positive stress is called Eustress If we have too much stress it can become damaging, and we call this Distress

Distress-

Causes discomfort

Can lead to illness

Can cause depression

Eustress- Gives us energy and direction


Helps us to be fulfilled and happy

Performance profiling

Goal setting

Imagery

Self talk

Relaxation techniques

increasing arousal

“The belief that you can successfully perform a desired
behaviour”

Factors

Sources

Constructs

Consequences

Definition: related to perceptions of threat and changes in state anxiety, what you think of
yourself.

Impact: Athletes with low self esteem have less confidence and more state anxiety
than athletes with high self esteem.

Belief that he/she can be successful in specific tasks, skills, or under specific conditions.

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An athletes perception of confidence in a given task at a given time.

It is concerned not with the skills one has but with the judgments about what one can do with whatever skills one possess.

Self-efficacy will predict actual performance if necessary skills and incentives are present.