"Chain Reaction" Idea Generation
Games in a similar genre (A mix between a traditional beat-em-up and character action games)
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Game features
Visual Identity / Aesthetic
Combat Combos (This plays into the idea of Chain Reaction)
Frequent scripted events that allows the player to bend elements at will (i.e.: morph terrain, create fires and ice, ect)
Valve-style puzzles to break up the high-octane action that take advantage of the element bending
The game NEEDS a segment in which you knock a series of high-rise buildings over like a set of dominoes
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Make sure to add a twist to the theme