"Chain Reaction" Idea Generation

Games in a similar genre (A mix between a traditional beat-em-up and character action games)

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Game features

Visual Identity / Aesthetic

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Combat Combos (This plays into the idea of Chain Reaction)

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Frequent scripted events that allows the player to bend elements at will (i.e.: morph terrain, create fires and ice, ect)

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Valve-style puzzles to break up the high-octane action that take advantage of the element bending

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The game NEEDS a segment in which you knock a series of high-rise buildings over like a set of dominoes

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Make sure to add a twist to the theme