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Digital Transformation and Innovation, image, image - Coggle Diagram
Digital Transformation and Innovation
Managing External Resources & Social Media
Managing External Resources
Crowdsourcing
Crowdfunding (sponsoring, investing, lending, donating)
Micro-Macro tasks (basis Time taken & Qualification)
Crowdvoting, crowdfunding, crowdcreation (↑ prod cost of crowdsources)
Models (P,M,A, Outsourcing, internal, external w/w/o mediation)
Gig Economy
Pros and cons
Reshaping law
Information Management 2.0
2x2 Ext. dd and ss of info
Changes in balance of value creation & appropriation
Social Media
What it can do for businesses externally
What it can do for businesses internally
Informational
Geographical
Knowledge Management
Transactional
Disintermediation
Social Capital
Potential problems
Blockchain
Conceptual Foundations
Ramifications of Blockchain in Light of Digital Transformation
Use Cases
Limitations and Challenges
Business Model
Business Model Canvas Elements
Value Proposition (Products & services)
Value Creation
Key resources
Key activities
Key partnerships
Value Delivery
Customer segments
Channels
Customer relationships
Value Capture
Revenue streams
Cost structure
Value Proposition Canvas
Value Map
Products & Services
Gain creators
Pain relievers
Customer Profile
Customer Jobs
Gains
Pains
Technology Push vs Market Pull
Digital Leadership
Fields of Action (Scope of Dig Trans.)
Mechanisms
Elements that Innovate
Elements that Integrate
8 Dimensions
Processes
Structure & Governance
BM (incl. offerings)
People & Skills
Leadership & Strategy
Culture
Customer Centricity
Technological Foundation
Mindset
Ambidexterity
Disruptive Innovations & Innovator´s Dilemma
Toxic Thinking
Leader vs Manager
Execution
Leadership styles
Change Management
Culture
Organising for Innovation
Digital Transformation & Change
Transformative Trends
Automation through AI / Robotics
Business Intelligence and Analytics / Big Data
Time Matters ─ Real Time Marketing
Openness: New Paradigm of Access & Control of Data
Open/Closed/Balance information sphere
Information Management 2.0
Servitization of Products
Changing Role of “Customer” / Customer Enablement
DIY, be enabled
Business Patterns
Principles of similarity & confrontation
Everything-as-a-Service
Servitization
Service-Dominant Logic
Everything-as-a-Service
From Goods/Products to Services Consumption
Sharing Economy
Economic Rationale
Moving efficiency thinking from production to consumption
Implications for Digital Innovation & Transformation
Ownership vs Access
Cloud Computing
Economic of Cloud