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character, animation project - Coggle Diagram
character
occupation
villain
theif
assassin
hero
adventurer
chef
maid
servant
king
prince
teacher
bandit
builder
scientist
merchant
motives
power
revenge
fun
money
fame
acceptance
love
friends
family
life
survival
authority
salvation
body shape
curvy
slim
bulk
fat
very fat
defined
hybrids
merfolk
angles
minator
animals
land
lion
cheetah
hyena
chicken
wolf
Sky
bird
dragon
pheonix
griffin
bat
wyvern
pegisis
Ocean
kraken
dolphin
fish
whale
shark
Personality
Positive
ammused
happy
creative
passionate
caring
insightful
constructive
Negative
grevious
aggresive
sad
power hungry
critical
careless
Neutral
laid back
bored
emotionless
ambitionless
gender
male
female
none
Human like
Human
archer
Knight
samurai
ninja
assassin
mage
barbarian
viking
blacksmith
farmer
chief
builder
normal
kid
adult
old man
man
woman
Humanoid
goblin
troll
demons
orc
alien
animation project
location
forest
rain forest
mountain
volcano
desert
swamp
marsh
wetlands
space
plains
moon
ship
village
castle
feilds
farm
sky
city
house
town
park
zoo
arcade
ocean
river
sea
Events
run
walk
crawl
fly
fight
hide
cry
die
fall
eat
sleep
study
12 principles of animation
squash/stretch
anitipation
staging
pose-to-pose
follow through action
slow in/ slow out
arc
secondary action
timing
exaggeration
solid drawing
appeal
objects
boulders
trees
rocks
chairs
tables
boats
trees
shoes
shots
birds eye
low angle
medium
high angle
establishing
far
closeup
over the shoulder
time frame
prehistoric
middle ages
modern
future
fantasy
frame rate
25fpa
30fps
15fps
20fps
scale
big
small
average
length
30s
1min
2min
sound
backround music
dialog
ambient sounds