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2nd Boss Design 1 - Coggle Diagram
2nd Boss Design 1
Phase One
Attacks
Throws axes at the player
Dashes and melees the player when in range
A short phase to get the player used to his mechanics
Phase two
He sets the arena on fire leaving the player less room to manouvre
Trees that have been set on fire shoot fire balls at the player
Appearance
A large wood cutter with an axe
Wears a hat
Face covered by a mask
Arena
A clearing in the forest that has been completely cut down
Movement
Slowly follows the player, dashing and slashing them when he gets close
Phase three
Happens when he is almost dead
Chases after the player incredibly fast
Dashing is the only way to out run him
Difficulty
Harder than the first boss as the player has to worry about multiple enemies
Lower health than the first boss
Easier to get hit