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Studio Ideas, More Rando Ideas, Developer Hats - Coggle Diagram
Studio Ideas
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Colony Sim
The Merchant Mayor: Walt Disney applies for permits and grants in cyberpunk town to start his your designed space cowboy colony; recruit settlers from the city. Adventure there. Nurture colonies every need by adventuring for resources to cook and sell; Keep them secure from baddies, and solve all of their problems. Build new amenities to attract settlers travelling on the nearby space highway. Expand to become tourist destination, Disneyland
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More Rando Ideas
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Dive into the bizarre and otherworldly waters of Abyssal Anglers, a surreal fishing adventure where reality bends, physics break, and the catch of the day could be a sentient galaxy shrimp or an ancient void leviathan. Below are the imaginative mechanics for this fantastical fishing game:
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The Gravity Sea: Oceans of liquid stars where gravity shifts constantly. Casts can arc upward, sideways, or spiral, requiring you to predict gravitational eddies.
Crystal Abyss: A luminous cavern where fish swim through solid crystal formations, shattering them as they move.
Temporal Tide: A dimension where time flows inconsistently, causing fish to flicker between past and future versions of themselves.
Cloud Ocean: A floating sea of dense vapor where sky-serpents and cloudfish glide through turbulent storms.
Environmental Hazards: Cyclones of space-time distortions, sentient whirlpools, and aggressive biome creatures that might attack your boat.
- Unique Gear Customization
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Ethereal Weaver: A rod made of ghostly threads that vibrate with spectral whispers, sensing invisible prey.
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Dream Leech: Feeds on the fish’s hopes, making them follow your bait in a trance.
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- Fish with Absurd Abilities
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Nebula Koi: Emits radiant bursts that blind nearby predators (and you, if not careful).
Quantum Eel: Exists in multiple dimensions, requiring precision casting to pin it in one place.
Void Leviathan: A planet-sized beast that requires a crew of players to weaken its armor-like scales before reeling it in.
Mutative Dynamics: Catching rare fish might trigger environmental changes, like flooding the sea with bioluminescent algae or summoning a fishing realm boss.
- Casting and Retrieval Mechanics
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Chain Lightning Cast: Electrocute the water to stun groups of fish, but beware of overloading your rod.
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Reversal Phases: Some fish can temporarily reel you toward them, dragging you through obstacles.
- Progression and Customization
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The Abyssal Artisans: Craft bizarre, one-of-a-kind lures from the bones of your catches.
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Aether Ark: A glowing ship that hovers above the water, immune to most hazards.
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Cooperative Behemoth Hunts: Team up to capture colossal sea monsters by coordinating attacks on their weak points.
PVP Fishing Duels: Use specialized skills to sabotage your opponent’s catch while securing your own.
Shared World Events: Cosmic storms and rare fish migrations bring groups of players together to compete or cooperate.
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The Rift of Origins: The world’s oceans are ruptures between dimensions, and your mission is to unravel the mystery behind the fishing realms' existence. Every fish you catch contributes knowledge to The Abyss Codex, unlocking surreal lore and cosmic secrets.
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The Bait Whisperer, who speaks to lures as if they’re alive.
The Lost Angler, a shadowy figure who only appears in reflections, offering cryptic advice.
- Aesthetic and Sound Design
Visuals: A kaleidoscope of glowing, otherworldly colors with surreal animations. Fish leave trails of light or distort reality as they swim.
Audio: A haunting, dynamic soundtrack that shifts based on the fish nearby, featuring cosmic choirs and warped oceanic sounds.
Abyssal Anglers: The Cosmic Catch combines strategy, absurdity, and wonder for an endlessly replayable adventure that challenges both your fishing skills and imagination.
Jumanji: Children's brains used for researching video games. Each kid gets pulled into a world of his own imagination. You and partner investigate missing kids and save them from their game's crazy monsters and nonsensical worlds.
Manage workers with real personalities and things happening in their lives, (Darkest Dungeon like personality quirks/ attributes) help them overcome personal life struggles and show you care, manage businesses so you can pay them well, keep them happy to cast the perfect team. Time pressure/ Inspection? Wonder Wharf?
Party planner. host parties and budget for food music drinks entertainment activities, host bigger and bigger parties, like great gatsby.
Texas Hold 'em. High stakes rpg/ narrative game Casino Kid,Xbox Full house poker, governer of poker, Casino Royale.
Curator Simulator. Manage a museum and globetrot on adventures to find unique exhibitions. Complete themes. Negotiation, based on how accurate your appraisal during gameplay is. Manage the business and layout of the museum it's staff and exhibits.
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