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Game - Coggle Diagram
Game
Battle
Player gets humiliated
Player retreats
Opponent loses
Opponent retreats
Opponent is shamed
Player is winning
Opponent gets helped by allies
Opponent is shamed
Opponent can be recruited
Opponent is be commanded
Opponent is shunned
Opponent is commanded to spy
Opponent is winning
Player gets shamed
Player gets helped by ally
Player loses
Nations
Class
Brute
Balanced
Tactical
Rush
Turtle
Faction
Rose
Citadel
More??
Trust
Range from 0-100
Cultural alliances - tribes
Traits
Defensive
Offensive
Risk taker
Stealthy
Technology levels
Internal traits
Background actions
Factions attack important spots
Factions infiltrate certain spots
Factions form alliances
Factions battle
Alliances change hierarchy
Factions generate money from captures spots
Extras
Encourage revenge
Stealable technology
Nation identities
Persistent money
Permadeath
If too much shamed, nation goes deranged, killing spree
Map
Strategic spots
Intel spots
Lootable areas