Please enable JavaScript.
Coggle requires JavaScript to display documents.
Desktop Virtual Patient Encounter - Coggle Diagram
Desktop Virtual Patient Encounter
VR as an innovative educational tool
Promoting confidence by having a safe space for trial-and-error
it wasn't bad if you messed up or anything like that
you kind of got repetition
I got extra practice with VR online
it was a good way to use your repetition and memorization
extra practice made me a little bit more confident
practice always helps
it gave me much more confidence to go in and ask my questions
it made me more confident and more prepared to think of more questions I could ask
Opportunities to practice in an authentic context beforehand
it gave me a good like little entryway into what like an actual thing would be with a real person
I felt more prepared to understand to go in and ask those questions
it helps me get a sense of the kind of flow that I wanted to have with my interview
we were able to see what it would like to be in that setting
Helping create a less stressful learning environment
we are more relaxing in VR
the in-person was more just like on the spot, like pressure
you can start over if you need
with the online simulation I didn't feel that much pressure or anything like that
Offering more flexible options
you can do that over and over again at your own time
it would be a good thing to practice on your own
it's a good way to practice if you wanted more practice
better alternative than a forum online
Providing equal learning opportunities
beneficial for students who don't have access to in-person experience
it was helpful if in-person is not an option
you can do it anywhere
VR is really great for accessibility
Complementing current curriculums
VR as a resource before the in-person practice
VR and in-person complement each other
a good aid for practicing for an in-person one
a great additive if unable to get to the clinical setting
Challenges
lacking human interaction and connection
you build a relationship with a person (in real world)
different types of communication styles, like non-verbal cues
able to do more with in-person practice, like carry the conversation further
being able to empathize with patients is important
Immersive experience
conversation flow is not natural
responses were very abrupt in VR
real person gives more in-depth responses
patient in real-life actually ask questions
Disconnection with real world practice
non-verbal cues
asking different questions to a computer than a real person
I would still choose the in-person one just because I'm going to be working with actual real patients
the live interview is better learning experience
that's what we're gonna be like facing day to day in our actual work environment
for healthcare, we are meeting new people every single day
Design improvement
Content
more in-depth questions and descriptive responses
closing statement
assessment for learners
collect info on vital signs
patients with personalized information
different content, such as various deceases
feedback
verbal conversation
NPC
emotions
body language
facial expressions
knocking on the door
mask wearing
personalities
personalized patients
sitting down to the patient eye level
Environment
hand hygiene before and after
charting
add real time bots
integrate VR goggle to make experience more immersive