The Vampire
The Glutton
The Starved
The Tainted
The Whisper
The Beast Master
The Bloodhound
The Crazed
The Lord
Fast and desperate
Weaker (Easier to stun)
Hyper fixated on prey
More likely to feed on a downed player than continue hunting
Easier to trick (due to desperation)
Behaviour can change to any of the other variants
Will not adapt and will react more irrationally
Fat and sluggish
Harder to stun due to stature and build
Disinterested with other players when feasting
Not interested in the state of its environment
Will be too unfit to cause lots of destruction but can still do it
Need to consider if it will incorporate abilities from the tainted or beast master?
After attacking a player it can result in a poison that could knock down or debuff a player
Could use this toxic blood to block passageways for a short period of time.
If player knocked down with debuff, it could pass on to player reviving if not first cured using an item on the map
Dangerous to damage as body fluid could result in debuff.
Could play into the environment with a more toxic hazards such as gasses and liquids.
Leaves traps that result in a bleeding debuff
Bleeding debuff results in a trail that can be easily followed by the bloodhound to the player.
Less likely to be distracted by player actions and will instead focus on tracking.
Traps could include bear traps, caltrops and others
Very castlevania like in terms of apperance
Master tactician, Can be both enraged yet can also play in a stealth tracker style.
Will not damage their environment and may even choose to put things back where they belong.
Can utilise weapons, crossbow for example.
More sophisticated, less likely to use more bestial abilities instead favoring more traditional methods of hunting.
Master of stealth will only play this style
Will produce no sounds when moving, hunting or interacting with its environment
Utilises the ceiling to crawl along out of normal player sight unless they choose to look up.
Utilises environment such as small crawlspaces and could hide beneath furniture or ambush round corners. However needs to be a clue (audio, visual)
Utilises animals such as bats, maybe even hounds to overwhelm the player
Vampire himself is quite weak however uses ads to apply pressure
Each beast should have a fairly easy to pull of counter however due to the numbers and the variety its switching between them that is the difficulty
Environment could reflect this and be more nest and den like.