The Vampire

The Glutton

The Starved

The Tainted

The Whisper

The Beast Master

The Bloodhound

The Crazed

The Lord

Fast and desperate

Weaker (Easier to stun)

Hyper fixated on prey

More likely to feed on a downed player than continue hunting

Easier to trick (due to desperation)

Behaviour can change to any of the other variants

Will not adapt and will react more irrationally

Fat and sluggish

Harder to stun due to stature and build

Disinterested with other players when feasting

Not interested in the state of its environment

Will be too unfit to cause lots of destruction but can still do it

Need to consider if it will incorporate abilities from the tainted or beast master?

After attacking a player it can result in a poison that could knock down or debuff a player

Could use this toxic blood to block passageways for a short period of time.

If player knocked down with debuff, it could pass on to player reviving if not first cured using an item on the map

Dangerous to damage as body fluid could result in debuff.

Could play into the environment with a more toxic hazards such as gasses and liquids.

Leaves traps that result in a bleeding debuff

Bleeding debuff results in a trail that can be easily followed by the bloodhound to the player.

Less likely to be distracted by player actions and will instead focus on tracking.

Traps could include bear traps, caltrops and others

Very castlevania like in terms of apperance

Master tactician, Can be both enraged yet can also play in a stealth tracker style.

Will not damage their environment and may even choose to put things back where they belong.

Can utilise weapons, crossbow for example.

More sophisticated, less likely to use more bestial abilities instead favoring more traditional methods of hunting.

Master of stealth will only play this style

Will produce no sounds when moving, hunting or interacting with its environment

Utilises the ceiling to crawl along out of normal player sight unless they choose to look up.

Utilises environment such as small crawlspaces and could hide beneath furniture or ambush round corners. However needs to be a clue (audio, visual)

Utilises animals such as bats, maybe even hounds to overwhelm the player

Vampire himself is quite weak however uses ads to apply pressure

Each beast should have a fairly easy to pull of counter however due to the numbers and the variety its switching between them that is the difficulty

Environment could reflect this and be more nest and den like.