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Diorama/Level designs, Interactivity - Coggle Diagram
Diorama/Level designs
Gameplay
Difficulty
Layout
puzzels
spawn points
Mechanics
Sprint
wall run
Hurdles
Travel
jump
Double jump
Grab something mid air
Mantle
Types of diorama
Shoebox
small
cheap
not super high quality
Miniature
real world materials
Historical
Musiums
clothing focused
Difficulty
Easy
simple puzzels
clear path
vibrant colours
Medium
Less guide
multiple mechanics
harder terain
Hard
No help
Harsher landscapes
serval enimies
Harder timings
Concept art
Environment planning
Player funcunality
scale
Prop sizes
Player scale
Actions
Layout
Theme ideas
Colour
Light
Dark
Vibrant
Flat
genre
Fantasy
sci-fi
fiction
Non-fiction
Interactivity