"Plato feels the need by creating a kind of conversion in the reference to reality, to show the prisoners not direct images and shadows of reality but, even at this point, a simulacrum of it. Once might easily recognize the idealist prudence, the calculated progress of the philosopher who prefers pushing the real back from another notch and multiplying the steps leading to it, lest excessive haste lead his listener again o trust his senses too much. In any case, for this reason (or for another), he is led to place and to suppose between the projector, the fire and the screen something which is itself a mere prop of reality, which is merely it's image, it's copy, its simulacrum." - from The Apparatus by Jean-Louis Baudry
What I believe I learned was how the idea of cinema is working in a similar function to the stimulation demonstrated from the ability to dream. That film shares many of the aspects that dreams do when allowing the viewer to develop : and interpret ideas and constructs, pulling their own beliefs into the screen before them
The questions I have is in regard to when Baudry discusses the effects of the darkness when watching film. Does he believe this proves his theory of comparing them to dreams, where would the realm of VR fall into this equation? There are some films being produced in VR, which would seem more surreal and dream like, yet darkness isn't apparent in these VR films. Immersion is, furthermore, would these become even more abstract? If you are in a theater watching a film from a distant perspective, you are aware that you aren't in control. VR would be dreamlike, you would feel absorbed in the film, but the viewer would have no actual control.
-