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Dioramas and level design - Coggle Diagram
Dioramas and level design
Digital (3D models)
created or bought models
can test prototype mechanics and gameplay
can be improved and used in game
can be difficult to display without correct software
items can be used in multiple scenes at once
scale is easily compared to characters
nothing can fall or be knocked over
allows you to see level through players eyes
see where they are led to
Physical
Handmade or bought pieces
no knowledge of 3d software needed
would need to be recreated digitally for game
portable
easier to work on collaboratively
can test rudimentary gameplay
allows you to spot potential problems early on
visual aid that can be shown to clients to pitch ideas
allows you to test out different blocking/layouts early on
think about how players will interact with the scene
see which perspective would work best for your game
test out different lighting configurations
try out different ways to set the tone for the game