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INTRODUCTION & HISTORY OF COMPUTERS - Coggle Diagram
INTRODUCTION & HISTORY OF COMPUTERS
COMPUTER
MACHINE CAN BE PROGRAMMED TO ACCEPT INPUT, PROCESS INTO OUTPUT AND STORE IT IN SECONDARY STORAGE DEVICE
INPUT
OUTPUT
PROCESSING
STORAGE
COMPUTER LITERACY
AWARENESS
importance
versality (quality)
pervasiveness (to be accepted)
KNOWLEDGE
in computers
how it works
technical jargons
INTERACTION
being able to use for simple applications
INFORMATION LITERACY
requires critical thinking
gather information
evaluate this information
make an informed decision
CHARACTERS
speed (response)
reliability & consistency
storage capability
ADVANTAGES
workers can do their job faster and better
process can be more efficiently controlled by computer
helps held down costs labor, energy & paper work
save time
online banking
GENERATIONS OF COMPUTER
vacuum tube
transistor
integrated circuit
microprocessor
artificial intelligence
CATOGARIES OF COMPUTER
PERSONAL COMPUTERS
= can perform all of input, processing, output & storage activities by itself
MOBILE COMPUTERS
= always carry with u, or can carry from place to place
MOBILE DEVICES
= small enough to hold in your hand
GAME CONSOLES
= designed for single-player or multiple player video games
SERVERS
= control access, provides a centralizes storage, support from two to several computer
MAIN FRAMES
= large, expensive, powerful/ store tremendous amounts of data/ act as serverss
SUPERCOMPUTERS
= fastest, most powerful/ capable of processing more data
EMBEDDED COMPUTER
= special purpose computer (function as component larger product)