Systems & Flows_SO 2_Q4_HC 3_Food & the City
Hungry city (Carolyn Steel)
The Land
Solution (Carolyn Steel): Sitopia = food place
Problems
Supplying the city
Waste
Food supply take a tremendous effort (we take it for granted)! .
Lateral (unorthodox; associatively) thinking:
Food determines our lifes & cities/spatial dimension. By looking holistic (integraal) we see connected phenomenons/systems/patterns, while they first looked seperate things
Grain came by boat (from country side further away), meet from farms around the city, so meat markets placed more on the outside, grain close to the Thames. These are now important streets/squares!
Food has a gigantic social & physical impact on our lives & planet: strong relationship between Cities and food
We are the midle of a gastronomic revelution (art of delicious food & drinks), whining & dining, fancy specialized food shops, everywhere. On the other hand we have never spent less on food than now (20%, used to be much more)
Food industry & technology has supplied us with a great amount of (and great variety of) food that is cheap, while making the need for food appear unimportand
Duvel beer in China, restaurant in the desert (next to a ski slope)
Contrary to this food industry, we imagine the countryside/rural area with a romantic vision (uncapable to feed our metropolises)
Historic development of relationship between cities & the countryside
VS. current reality
First cities
City & coutry combined (single entity)
Agriculture in the middle, city around this (temples, dwelling around farmlands, then the wall)
Classical time (Rome)
Exeption because of grain taxes (occupation of lands)
Medieval / Pre-industrial
Fresco painting in Sienna: effects of good government on city & country (look after your countryside, and it wil look after you)
Pre-industrial cities are compact because of physical difficulties:
how larger the city, how smaller the relative size of the hinterland, until it could no longer feed the city
Von Thünen model: the isolated city
Transport determined the way the hinterland was arranged: the fresher the product, the closer (milk/vegetables closeby, meat further (could walk alive in to the city)
Industrial
Availibility of good food/grennery
Technology removed the chain between cities & rural hinterland & linkage between city people & farmers started to disintegrate
Grain made the ancient city, meat the industrial one
It became possible to raise animals/produce meat in an industrial manner (keep it good with salt). Cincanetty centre of meat packing industry
Mid 19th century: solved the struggle for enough food supply, now the question transformed from where should we feed, but how much will it cost to feed the city
When it disappears, people start to appreciate it: romantic reactions
John Muir - Yosemite - national park: human activity excluded
No business like agribusiness
Big (global) companies arose, smaller disappeared
Food clusters: supply chain 30 companies handle 30% global food trade
No longer driven by local culture, but by global economics of scale (FORDISM; reduce complexness of the proces)
Markets & supermarkets
Powers of supermarkets:
Ability to sell cheap, reliable food, at any time (night)
control of the supply chain, not takeover of the street shops
Power away from farmers, to supermarktets & food production companies
These landscapes like Crick makes the existance of supermarkets possible (only see it with strikes)
Market places
Pattern seems irrational (no symmetry etc.), but makes total sense seen through food in the city (supply)
Brink = place where life stock (sheep) were sold
only large public spaces: embraced every aspect of human existance simultaneously (market -> country people), formal parties, revelutions, ritual space etc.
Industrial revelution
Authorities refuesed further licenses because of fear of losing control 17th century, so illagally shops appeared in buildings
High streets began to replace markets as food hubs in Britain (when the train came)
Lipton (WW1) concept of advertising
Creation of the supermarket/mall- Victor Gruen
(post war)
rise of suburban landscapes:
American Dream & car depended
click to edit
Gastronomic revolution (art of good foods & drinks)
Consequence: dying of downtown (abandoned/bad condition)
Vision Gruen: time old cities are over, feeling of togetherness/cozyness to the individual suburbia: Modern town square & social space: recreate urban program / High street indoors
What really happend
Mall = city, but they competed with & won from the downtown (dying even more)
Shopping as attractor of people, but in reality: other functions were stripped away (economic reasons)
Supermarkets / Malls: not real public spaces: monofunctions (no space for other things): monopolies (power)
Ending of this trend = death of public space
City is a system, like food supply chain, you can design systems (so able to make better places)
Alternatives to supermarkets / malls
Santana Row (San José)
Food market halls
Supermarkt & Urbanism (renewal) ->
British hypermarket
How did Europa dealt with this trend?
France: Hypermarkets build, but only allowed to sell non-food (retain food culture), so traditional street remained intact
Britain: Suburbia british invention (Garden City), so creation of malls and applying the latest American adjustments: drive-ins
Germany: recreate old town centres after WW2 from pictures, law restricting size of suburban retail
1996 John Grummer Law
Town-centres & city-edges considered first, only if these were unsuitable out of town sites are permitted
Supermarketes found other ways: buying land and delevop supermarkets in urban areas (as a neighbourhood developer)
Expensive: offer a experience (exitements that markets used to create to a city)
Example Testco sustainable community Tolworth (gambit of supermarkets)
mall without walls: exclusive place/piece of the city, with own (hidden) rules, security, management etc.
Reletave new: traced back to succesful tourist attraction of Faneuill Hall in Boston (70's abandoned area)
Prototype "festival marketplace" concept of Rouse
Food tourism
Borough is a manifestation of disconnection with food
Pre-industrial city
(Golden age of the ecosystem/craddle-to-craddle)
Mostly organic waste, seen as valuable resource, so everything was re-used
Cities grew larger, system started to break down, partly due to problems (dirty, smelly, unhygenic etc.)
The great fire of London (1666)
Baroque plan (Wren), but urgency & complex land-ownership made it impossible to create sewage (hard to create with existing things -> properties reserved): same pattern was rebuild
Invention of toilets: water needed to go somewhere (underground), but pulled up: 1858 "The great Stink"& cholera
Balzalgette Sewer system:
Great perfect system to save London
Broke the circle and turned it into a one-way system: pulles up ad the end: Thames
To end this, we have to reshape the city system
food suplly was filled by the waste it did create
Also urban expantion into landscape pushed land value, making suburban horticulture (tuinbouw) economically unviable
Nice try's for sustainable cities
Dongtan (Architect: Arup; London) = first ecocity
Integrated urbanism
(applying multiple disciplines in urban plan)
Village clusters = base
live, work, shop in the own neighbourhood and at least some food-factories/production in the city
Zero-waste
Recycle hub: strip incomming packaging & recyle on the spot
Green space fertallised by compast & waste water
Has good elements (inside), but is still linked/dependent to the unsustainable outside system gloabal supply system/city)
Real green cities mean: not just physical form, but rethinking the way the city is fed
Howard Garden city
Howerd thought about a rearrangement of the world/system: rural area & cities were connected (network of connected self supplying city states)
Land ownership meant to be for the community, meaning rent will fund public needs, if land value arose, city would get rich, not individuals
Only the circles (sattelite towns were realized, not system behind the model)
Urban disciplines are fragmented, not thinking in a holistic way about urbansim
Utopia's
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Makers could not see that big questions don't always need big answers
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Warn us for megalomania, mono-culture & simple answers because of constant failling:
With which discipline do you start? Climate, capitalism, urbanism? FOOD CONNECTS ALL DISCIPLINES!
Alternative for the current power structure of food supply (not few big, network of small)
Who controls? the consumers (voting by buying)
Wouter Mensink: you can't buy a better world
More farmers: impact of food = countryside (landscape = product of farming)
We must eat the view = smaller scale of the landscape
Food network: get rid of monopolistic network (one-way system), no (equal) relationships
More influence? system that joins leaves directly by it roots (decentralized)
Grow your own food
Allotments for food production (18th century to help the poor), now in great demand
Vertical farms
Often disruption needed to revail the food procution potential
Cuba: Government sponsored, all open space in suburbs converted into community-runned farms, Havana turned into a yield market-garden maze
Continous productive landscapes
Rotterdam: vertical pig city (port; MVRDV): combine organic farming with concentration of production-activities & allow critical mass to solve problems (rycycling)?
Small answers (narratives)
Video's/literature
Caroline Steel (TedTalk)
One of the great questions of today: how to feed a city
1/3 grain production is food for animals, not humans (not efficient). Massive production landscapes: most of us don't see them
Meat & city population are growing hand in hand (future 2x much food and waste)
Great cost, not valued (much trown away in the West, 1 billion hungry in Africa)
Unsustainable
Agriculture & cities were invented at the same time
Slavoj Sizek
Etichical/social capitalism (freedom & safity = good about liberalism)
Starbucks: you are buying more than coffee, you forfill ethical duty: fair price for bean producers & investing in Starbuck's World program etc.
Not for catastrophic political ethical economy (communism), but current system not sustainable, suggesting soft approach: soft apocalyptic vison
Wouter Mensink (link is not working