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Fluid Sim - Coggle Diagram
Fluid Sim
advection
push
pull
direct derivative approx
particles
projection
subtract gradient of pressure
iterate over each cell
divergence
navier-stokes
pressure
viscosity
conservation of mass
conservation of momentum
f=ma
advection
shader
one thread per location
demo this?
goal
simulate fluid
aesthetically pleasing
simulate volcanoes, stars, center of earth, blackholes, etc
go places we cannot go
asteroid impact
black hole
center of earth
sun
neutron stars colliding
black holes colliding
tectonic plate collisions (because of time)