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Playing Games - Coggle Diagram
Playing Games
Video Games
Addiction
Bright lights
game addiction
Time Managment
acedmeic and work perfomance
Soical conseuqences
Physical health
poor posture
carple tunnel
Sleep disturbance
poor nutrition
visual problems
Lack of motivation
Acessablitlity
Struggle with movment type inputs
keyboard
mouses
highly sensitive input devices
non universal inputs
Online harassment
unwilling connections/downloads
inablitiy to report
inablity to understand how to stop online harassment
Social aspect
aspect to make friends
Ability to connect people on a large geographical area
disablity
people can find relablity online
some disablities do not stop people from talking online
Card Games
social aspect
collaberation
communication
thinking skills
uses stratergy
betters critical thinking skills
issues with the actual card
cards are weak and can be bent easily
cards can be easily lost
cards are difficult to pick up
cards can get sticky easily
Outdoor games
Saftey concerns
physical saftey
collision
contact with object and other players
tripping hazards
outdoor hazards
envorimental hazards
Wet landscape
Wet clothes
slipping hazards
extereme heat
dehydration
kills motivation to play game
equipment saftey
choking hazard
faulty equipment
sharp equipment
Physical fitness
excersise
Soical aspect
teamwork and cooperation
problem solving skills
soical development from playing with others
Board Games
boards can be large to carry around
if folded can wear away at material and cause damage
can be damaged easily by water
Educational games
Physical actvity
gets people outside
can be more f un and interactive for people that struggle to stay still for a period of time
can be used as a tool for physical recovery
games can be seen as unfun since they are educational
improve enjoyment experince
Competetive element
bright fun colours
socail aspect to game
reward system