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Dungeons- a Unity game. - Coggle Diagram
Dungeons- a Unity game.
things I need to think about
Getting things done in the given time.
creating the introductory screens.
making the game interesting
Make the exit within a findign range,
Making sure the code works
Assets I need to collect
suitable enemy
tunnel assets
fire if not in assest pack
chests- items around the maze.
Code needed.
code to allow enemies to randomly move and sense me at a given range.
smooth walk movement of the main player
flickerign light code
having lights turn on when yoiu are close to allow visibility
The Interface
ensure walls cannot be passed through- use of rigoid body and mesh colliders.
find a good enemy to suit the tunnel environment
need an information screen
Create the tunnels- watch the joins