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BP (STAGE 1 - BUILD UP, STAGE 3 - ENVI), STAGE 2 - Texture Advance -…
BP
STAGE 1 - BUILD UP
Render Setting
Lighting
BSDF + Displacement
Adaptive Dis/Fabric/Glass/Water+Caustic/Dispersion
Math Node + Mask Texture
UV/Mask Paint
Bevel./Cavity
Particle
Interior Lighting
Exteriror Lighting
Scuplt & Baking
STAGE 3 - ENVI
18 Beach
19 Snow
STAGE 2 - Texture Advance
13 Mask
14 Stylized Mask
15 Painted Mask
16 with Blender
17 Atlas
12 Fundamental