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Game - Coggle Diagram
Game
User Experience
game ends as expected
menu
based on wireframe
follows accessibility guidelines
content appropriate for age range
gameplay is clear
colour is well used
Code
sound for jumping, dying
character movement is smooth
allows for scoring and visible on screen
smooth movement between menus
triggers are coded correctly
Game
menus
need to be available
clear and informative
scoring
score displayed on screen
genre
characters
visual design
Audience
Kids who can read
teens wanting a game
young adults
awareness of audience
design for colour blindness
ability to use keyboard
Criteria
Useability Principals
Learnability
Accessibility
Effectiveness
Utility
Prescribed
Evaluation
Algorithms in pseudocode
Create mind map
sketches
code samples
develop the game and video
Self Determined
Entertaining to play
instructions are clear
balanced rewards
appealing visuals
gameplay intuitive
free of errors
Data
scoring
brought to screen