Media Industry sectors

Traditional Media

New Media

Television (TV)

Radio

Print Publishing

Film

Tend to be in large media projects - can take months or years to produce

Internet

Computer Games

Interactive Media

Digital Publishing

Evolve in large teams of peopel & high budgets since they can be very expensive to make

Evolving in many ways, thruogh the use of CGI, SFX VFX, 4K, 8K, 3D, Surround sound and mroe premium streaming services for new releases.

Production can be shorter and quicker than film making. This might be making an episode per week for a TV series or daily broadcasting for news programs.

Covers a wide range of content like soaps, TV series, etc.

Traditional format for radio broadcasting is on AM or FM frequences.

Now become a multiplatform service distribution.

Can be distributed over the internet

Radios show information such as news, weather etc.

Evolving through multi-platform distribution methods and on-demand catch-up services

Internet radio is a device that works using a home Wi-fi network and sued to stream high quailty audio via the itnernet.

This includes newspapers, magazines, etc.

Evolved through the use of digital technology and prinitng processes

Together with the production using computer equipment and desktop publishing software.

Declining in some areas as more content is made being available online in digital format.

Avoiding these can save the environment

Cover the development of the games and the development of the hardware.

Typically different industries

Digital games developer cannot build and sell a dedicated gaming computer for the game to be played on.

Popular platforms include, consoles, computers, smartphones, tablets, hand-held gaming devices.

Covers internet-based media

Games are characterised using genre, some of them would be FPS, RPG, racing, action/ adventure, quiz.

Computer games are evolving in several ways through the use of

higher resolution graphics

realistic video motion

online/ mutliplayer games

VR (virtual reality)

It connects to millions to millions of web servers through the WWW (World Wide Web)

Hosted on the internet, becomes an internet industry is a very broad scope

Exampels of content onlien can include websites, social media, streaming services, communication.

Evolving t hrough a range of content and services together with connection speeds wired, Wi-Fi and mobile connections.

Where the product is only availalbe in a digital format and not physically printed in a digital format and not physically printed or distributed.

Typically by the internet

Interface could either be a website or an app on a smartphone or tablet. Some apps can now work on a comptuer as well as a smartphone.

Examples of this media in this sector include, web graphics, animations eBooks, podcasts etc.

Any forms of media which can enable a user to interact with it as a part of this sector

Includes a broad range of products, for example, websites, information kiosks, apps, interactive multimedia, blu-ray disks, learning resources, quizzes.

Evolving through web technologies, software availability, smart device capabilities, and crose platforms support, a computer game is a form of interactive media, but is classified as a different sector