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Unity, Key Principles of Game Design, Unity Theories, Used to create video…
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Unity Theories
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Rule-based systems
Define a set of rules that dictate how game
characters behave in different situations.
Neural Networks
Used to train game characters to learn from their environment and make decisions based on that
learning
Finite State Machines
Used to define a set of states and transitions that dictate how game characters behave
Used to create video games, as well as other interactive experiences such as virtual and augmented reality applications, simulations, and animations.
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