Topic 6:
Sources Of Innovation
βWhere Innovations Comes From?
π Knowledge Push
ππ» Need Pull
β± Making Processes Better
βWhose Needs?
γ½ Pattern of Disruptive Information
refers to the process of innovation being driven by the needs or demands of the market or consumers
refers to the process by which new knowledge or technology is created in academic or research institutions and then transferred to industry for commercialization
the need for process innovation can arise internally within an organization due to sources of frustration and inefficiency
π Kaizen: involves making small, incremental changes to a process or system over time with the goal of improving quality, efficiency, and productivity
β¨ TQM: aims to continuously improve the quality of products, services, and processes by involving all employees in the organization and using data to make decisions.
π Emerging Markets
β displacement of existing companies
refer to economies that are experiencing rapid growth and industrialization, often with a large and growing middle class
πExamples of emerging markets include China, India, Brazil, and Indonesia.
π₯ emergence of new players who are able to leverage the new information or technology to their advantage.
π·π» Towards Mass Customization
β¬ producing customized products in large quantities at a cost comparable to mass-produced items
π¨π»βπ» leveraging technology and flexible manufacturing processes.
β Users As Innovators
Innovation can also come from concerns and inconveniences felt by consumers.
π Using The Crowd
π¦ Extreme Users
Crowdsourcing: organization makes an open call to a large network to provide some voluntary input or perform some function.
π₯ Application of existing technology to new industries
β Example: innovation contests, innovation markets, innovation communities
β Example: the application of ABS brakes in cars
βPrototyping
offers as a stepping stone in our thought processes
πWatching Others: Benchmarking to compare what competitors are already doing in the market
βRecombinant Innovation
β Design-led Innovation
π Opens up space for new and different innovations
π Opens up connections to new networks
πΈ Reduce learning costs
ππ» puts the user at the center of the design process
focus on creating products and services that meet their needs and desires.