5 stages of design thinking

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Define

Ideate

Prototype

Test

Empathises

WHY

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WHAT

HOW

able to understand the users' needs. within the context of the design

Able to understand the perspective of the users so that we are to design something that they need

Interview

Empathy Immersion

Observe

By observing we are able to know what to look out for and the type of users that we are designing for

In order to conduct a good and beneficial interview, first, we do not judge others. Second, do not rush the interview. Lastly, try to ask why as you may get to know more answers, and this will help you to improve your designs.

Have the thinking that you are the users yourself what would you feel about the design and the problems you're facing when using the design

By having better facial expression (like smiling), tone of speaking (sound sincere and not feel annoyed) helps the person that you're interviewing to feel comfortable.

WHAT

HOW

WHY

Is to be able to think about your design after getting to understand from the users.

To gather all the information and make into a design that your user needs

So that to be able to create something helpful and useful from the point of view of the user when he or she is using it

Provide focus and solve the problems

Inspires your team.

WHY

HOW

WHAT

Able to think lots of draft of your design but it's not the final design.

To allow you to identify the problems to create solutions for your users

Having more draft of designs, you are able to get few pieces of ideas you get from your designs that way you are able to improve your final design as well.

Brainstorm

Sketch storm

Bodystorm

Do mind mapping

Prototyping

WHY

HOW

WHAT

Prototype is when you have lots of ideas and exploration in your head. During the early stage, you will have a simple thinking that your design looks simple and is just a sketch design to let others giving you feedback.
But during the late stage, you design will look more advanced, and function will be improved.

To start a conversation

To be able to think of other possibilities.

To think and resolve the problems.

To think in detailed

Build with the perspective of the user.

Start building

Do not spend so much time just for one prototype

WHY

HOW

WHAT

Able to receive feedback from users and get to even know them better .

Able to improve your design when getting feedbacks

Able to see the reaction of the users while using the prototype

Testing shows if the prototype helps the users needs

Iterate and improve the prototype

Allow users to talk about what feel and experience when using the prototype

Ask more questions about the prototype

Show to the user and not explain more about the prototype.

Do not ask a yes or no question, have more specific questions