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Urban Models_SO_J2_Q3_HC 4_Post Modernism - Coggle Diagram
Urban Models_SO_J2_Q3_HC 4_Post Modernism
Grand petit narratives (post-modern city)
Different types of grand narratives
Lyotard
about Post Modernism
= the end of the large narratives (stromingen / stories) and beginning of a network of small narratives without a hierarchy of good/bad
downsides of grand narratives following post modernists
leads towards a totalitarian system and dogmatism (= expression as if beliefs/opinions are facts)
example: “grand narrative” = economy:
A student = optimalisation (quantity x (income students + subsidy state) / time)
Excludes aspects that don't fit in the story
(modernism = human side/feelings/experience (beleving)
Transforms phenomena in such a way that they fit in the story
(religion and explanation weather events like thunder)
Problem, exists of parts . . . , exists of parts . . ., so analyze & break it down untill you can understand/slove it
Post modernism= network of interconnected small narratives
(see for example the working field of urbanists (economy, art, science, social side, politics, tech, society (opinions)
holistic network (small stories), literally looking at the whole picture in stead of the sum of parts
compare these 2 opposites (pictures)
large narratives = all-encompassing (allesomvattend) theory in which everything can be explained (like modernism/ rational urban planning)
Religion
explains all phemonena, events, rules etc.
Rome
Bejing
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Verboden Stad (in de Keizerlijke stad) met bij de poort het Tiananmenplein (Plein van de Hemelse Vrede; Staatssymbool China
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History
Hegel & Marx
Everything that happens is part of history, that goes towards an certain end goal
. History has is (previous/
prior determined) route & goal
(you can only help the history a bit (reinforce current developments)
Braislia - Niemeyer, Costa & Marx (Kubitschek
= president / creator idea)
Technology
The scientific method and meths seems to be applicable on everything
MVRDV World Fair Hannover
Demonstrate the total control/design of the Netherlands and contains all the dutch landscapes, technological building
(designed to stay, but now abandoned building in the middle of a forest
Motopia - by Jellicoe
(city like a car factory)
Economy
Adam Smith
Wealth of Nations
Ayn Rand
The Fountainhead
Invisible hand of the market
Politics
Greek/Hellonic world
Human = pollitical animal
(politeia = politic, polis = the city, so they are similar in the Greek philosophy)
Fukoyama
everything is policitcs, politics (and politic systems) develops itsself (according to a logical structure) and people's lifes follow their development
Ideology (communism/capitalism)
Delirious (uitzinnig) New York
Retro-active Manifest0 New York
Mordernism/garden cities/futurism all work the following:
1 - what is the role of urbanism & what kind of society should it lead to?
2 - then design the city (according to this vison)
Succesful, imaginative and special city without a manifest
Manhattism / ectasy (extase)
Mixture of Bauhaus & Las Vegas
Ambitious (over the top) & popular/mainstream (generic)
This created a situation in which performance & implications (effecten/gevolgen) have been ignored/surpressed by architects
More Gothic than Gothic
(Hyper-)density
embrace the advantages & disadvantages of density, see density as the basic for a desirable mordern culture
(congestion = wealth)
Make the problems unsolvable, so the only way is to continue to go on on the same path (extrapolation).
Only congestion can create the super-house, mega-Village and modernized automotive Venice
, metaphors are the foundation of a
culture of congestion
= goal
The grid
Radical rejection of urban models of the past
(new start: history/lessons of urbanism now irrelevant), so search new strategies/values/system to distinct blocks from each other
Equality in the land of distinction & difference
Maximum 2-dimensional discipline results in a maximum 3-dimensional anarchistic (= no ruler) freedom
Block as maximum surface to control architecturally makes Manhattan immune for totalitarian intervention (Paris; Haussmann)
The skyscraper
Reproduction of the world
no relation with other levels (hotel, swimming pool, restaurant and dwelling in one high rise building, impossible to plot culture (unpredictable combination of functions)
Only because of the mass/volume of its self, each skyscraper becomes a monument/symbol = **
Automunument
,
even though it does not represent any ideal, institution or exeptional importance**
These 3 seperate breakthroughs, converges in to a single mechanism (system) that made the skyscraper possible
Annexation of the tower
The block alone
The whole block (extrusion / verdrijving, of the plot
only streets & buildings
(there is only the skyscraper), metaphoric modern version of Venice
zoning law
(pragmatic solution for daylight in the streets)
Bigness or the problem of large
It
breaks with tradition
, architectural composition, ethics (
incapable to establishing a relation with the classical city or the theather of public space
- it becomes a organized device = traffic machine),
bigness no longer needs the city, it competes with the city or is the city
(it is self urban)
Examples of small narratives
Balothra - Amersfoort
Kattenbroek
subjective imagination of the individual (
stimulate/organise the imagination (associative symbolism) of residents & multi layered theme), design exists of 5 formal elements
circle
(similar size of the centre)
Avenue of courtyards
(infrastructure)
Hidden zone
(adventrue)
Mask
(urban anonimity)
The Creek
(irrational & romanticism)
5 urban elements, 5 dwelling themes, 5 landschapes, 5 urban morphologies
(avenue, boulevard, streets, square, alley)
Soesters - City square Spijkenisse
Hoogvliet - 24th architecture
Musician housing
with individual studios in a collective hump/bump (bult), all with a light pyramid that rises above ground level
Laura Weber
Home & horse