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HUMAN COMPUTER INTERACTION - Coggle Diagram
HUMAN COMPUTER INTERACTION
GOALS
GOALS AS A USER
GOALS AS HCI DESIGNER
USER EXPERIENCE GOALS
(MESSHF)
o Satisfying
o Helpful
o Fun
o Enjoyable
o Motivating
o Surprising
USERABILITY GOALS
(MUSELE)
● Effectiveness - Effective to use
● Efficiency - Efficient to use
● Safety - Safe to use
● Utility -Enjoyable to use
● Learnability - Easy to use
● Memorability - Easy to remember
PARTS
USER
TASK
OUTPUT
INTERFACE
INPUT
GULF OF EXECUTION
Identify Intentions
Identify Actions
Execute in Interface
NORMAN Feedback CYLCE
Bridge of Execution
Specify
Perform
Plan
Bridge of Evaluation
Compare
Interpret
Perceive
GULF OF EVALUTION
Evaluation
Interpretation
Interface Output
TIPS
EXECUTION
Make functions discoverable
Let the user mess around
Be consistent with other tools
Know your user
Feedforward
EVALUATION
Give Feedback constantly
Give Feedback immediately
Match the feedback to the action
Vary your feedback
Leverage direct manipulation