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Unit 1, Computer Graphics - Coggle Diagram
Unit 1
Input Devices
Mouse
Keyboard
Touch Panel
Student indivisual work research
Light Pen
Digitizer
Data
Glove
Bar Code
OCR
OMR
MICR
Hardcopy Output Devices: Printer, Plotter
Student observation
Sharing into class groups
Display Devices: CRT (monochrome and color), LED, LCD Plasma
Lecture
Quiz
Home Assignment
History and Applications of Computer Graphics
Applications
casse study
objective
1
introduction
History
Research
MCQ
Architecture of Raster Scan and Random Scan System
Group Duscession
Lecture
Computer Graphics
Unit 2
Pixel and Straight Line
Demonstration
Line Drawing Algorithms:
Differential Analyzer (DDA)
exercise
Plot and program demo
Bresenham's Line Drawing
exercise
Program Demo
Midpoint Circle Algorithm
exercise
Quiz
Program demo
Unit 3
2D and 3D Transformation
Transformations:
Rotation
about origin
arbitrary point),
Scaling
arbitrary point),
origin
Translation
Reflection
Shear
Homogeneous Coordinate System
Successive and Composite Transformations
Window to Viewport Transformations
2D and 3D Viewing Pipeline
Unit 4
Clipping
Introduction to Clipping
Point Clipping
Line Clipping
Cohen-Sutherland Line Clipping Algorithm
Polygon Clipping
Sutherland-Hodgeman Polygon Clipping
Algorithm
Unit 5
Three Dimensional Graphics
3D Object Representation : Polygon Table
Projection:
Definition
Types,
Derivation of Parallel and Perspective Projection Matrices
Visible Surface Detection Methods:
Object
Space (Depth Sorting)
Image Space
Scanline)
(Z-
Buffer,
A-Buffer
Basic Illumination model:
Specular Highlights
Diffuse Reflection
Ambient Light,
Polygon Rendering Methods:
Gouraud
Phong Shading
Constant,
Color models
RGB
HSV
CMYK