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2D Army Campaign Roguelite, Card Pool - Coggle Diagram
2D Army Campaign Roguelite
Main menu
New Game
Select Campaign
Aquilan campaign start
Aquilan Commander
Aquilifer
Aquilan Legionaires
Signifer
Aquilan Velites
Units have several card slots to mod them
Specialist
Specialist
Mods
6 more items...
Specialist
Armour
Weapon
Stats
Upkeep costs
Defence
1 more item...
HP
1 more item...
Attack
1 more item...
Speed
1 more item...
Aquilan Legionaires
Signifer
1st Year of Campaign
Open battle
Town
Open Battle
Town
Capital (Boss)
3 more items...
Town
Town
Each battle gives random card rewards
This will be weighted against the race of the warring faction. Can spawn any card. i.e. New units, weapons, etc
Player can choose 2 from a selection of 5
1 more item...
Town
Each town has 2 'buildings' that
can determine rewards received.
Stables
Provides a Horse card
Weaponsmith
Spawns choice of 3 Weapon cards (1 can be a Blacksmith specialist)
Bath
Temp buff for next battle
Tavern
Temp buff for next 2 battles (chance to have a negative effect)
Armoursmith
Spawns choice of 3 Armour cards (1 can be a Blacksmith specialist)
Apothecary
Provides an Apothecary card
Alchemist's
Provides an Alchemist card
Building chance to spawn is dictated by the race of the warring faction. e.g. Human settlements often spawn Stables, whereas other races won't use horses/stables as much
When selecting which town to attack, the map will show 1 building, but the other will be ???. The player can spend gold to scout the other building.
Barracks
Provides a Legionary card
Theater
Provides a Bard card
Town
New campaigns are unlocked by reaching milestones in previous campaigns
Load
Options
Card Pool
Council
Armour
Weapon
Specialist