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characters relationships - Coggle Diagram
characters relationships
Jhon
Jhon is unaware of the Player Characters presence until the moth helps him. But when he soon realises his soul mate is here and very similar to him, they get along quickly. Jhon feeling less tense, realising he may be in luck to doing something the player character cant do which is go into the underworld.
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Jhon likes the moth because it is his only friend, a friend who eats sour milk and doesn't mind a sour man. Or at least he thinks he's a sour man. But the moth and him do not get along because it ways down on his psyche
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Jhon is rather fond of the crow, it has taught him that darkness can be a comfort and dreams can be his escape, all he needs to do is shut his eyes and he can dream
Jhon created Dasmin and sees him as a son. He is sour and heart broken, he hoped they would have a beautiful connection togethor, with long lasting memories and pleanty of fruits to reap. Little did Jhon know that what he created was too much and it would soon turn against him.
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Dasmin
Dasmin hates Jhon for existing, knowing that Jhon is a threat to his existance. Despite the fact that he used to love him dearly as a farther, as soon as Dasmin realises his purpose, he completely snaps becoming an unstable child.
Dasmin is rather fond of the crow, the crows sooths them both and keeps Dasmin alive by feeding him Jhons dreams.
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Dasmin is aware of the farmers existance and he hates him because he has happiness and he understands the creativity and beauty of this world, something Dasmin can't see.
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The Farmer
The farmer symapthises with both Jhon and Dasmin, he knows that they both only meant the best but this clearly got out of hand.
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The farmer while angry at Dasmin for hurting the living land, respects his reasons for attacking in the first place and wants only whats best for him.
The farmer is aware of the player character but doesn't want to spoil the events that will unfold so will paly along until the time is right, helping the player cahracter out of there second conflict.
Player Character
Both Jhon and the player character are pretty close to eachother, sharing the yin and yan symbol and merging themselves as a twin flame for the past and the future. Combined they are dust, sand, glass and mirrors, both destined to save the system.
The palyer character is unaware of the farmers purpose but senses something more about him compared to the rest of the villigers.
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moth
The moth is a symbol of Jhons conciquences, both good and bad, the moth will always be fond of Jhon but will push his buttons to try and get him to remove himself from his dusty house.
The moth does not like the crow because it goes against its intentions. The crow would rather teach Jhon there are other ways of getting the freedom he needs
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The moth is a messenger sent by the narriator, being screatly an angel that is able to bend the fabric of reality so Jhon and the Player character can do what they must to fix the system.
crow
The crow does not like the moth because it goes against the crows intentions, often bickering with it on who should be in charge and helping Jhon.
The crow is rather fond of Jhon, they have been togethor since he was birthed. The crow however does know Jhon has a guilty concience and that waking up Dasmin for the second time is probably for the best.
the specticle
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the specticle plans on eating Jhon because he created Dasmin and he doesn't want Dasmin to exist because he is ruining his purpose
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