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SURVIVAL - Coggle Diagram
SURVIVAL
Narrative
Story and Backstory
Meaning behind the game
Draws the player in
Understanding of why they are there
How to escape
Post-Ending
Genres
Horror
Dark
Ominous lighting
Gory
Blood
Horrific Scenes
Jumpscares
Story Driven
Objective
Trapped
Escape
Paranormal
Ghosts
Flickering lights
Unexplainable events
Adventure
Open World
Exploration
Story Driven
Puzzles
Challenges
Many objectives
Action
Fast Based Combat
Quick Reactions
Quick Time Events
Focus and Skill
Obvious objectives
Responsive Controls
Sandbox
Build your own way
Open world
Exploration
Flexible Objectives
Platformer
Platforms
End Goal
Enemies
Obsticles
Walking, Running, Jumping
Games
Minecraft
Monsters
Zombies
Skeletons
Spiders
Crafting
Alternate Dimensions
Expansive randomly generated world
Raft
Water
On a Raft
Building
Enemies
Shark
Pufferfish
Boar
Eagles
Hunger / Thirst
Collect resources with hook
Subnautica
Underwater
Alien Creatures
Futuristic
Gadgets
Story Driven
Horror Elements
Fear of deep sea
Dont Starve
Hunger
Difficult
Weather Seasons
The Forest / Sons of The Forest
Massive Island
Story Driven
Cannibals
Organic Creatures
Hunting
Food
Resources
Crafting
Movies / Shows
The Walking Dead
Zombies
Post-Apocalyptic
Hiding
Story driven
Plot twists
Survivor
Challenges
Two Teams
Sword Art Online
Virtual Reality
Locked in the game
No exit to the game
Die in game, die in real life
Consequences
RPG
Maze Runner
Trapped in a maze
Man made creatures
Human Virus
Humanity trying to find the cure
All an experiment
No proper exit to the maze
Cast Away
Deserted Islands
Surviving alone
Coconuts
Learning to survive with nothing
Atmosphere / Environment
Forest
Trees
Fruits
Multiple Variations / Types
Wood
Structures / Buildings
From trees
Caves
Bats
Resources
Abandoned Building
Eroded
Moldy
Smashed windows
Resources
Evacuated
Memorabilia
Overrun by nature
Moss
Trees
Grass
Birds nests
Desert
Sand
Lack of water
Cactus
Sandstone
Island
No Water
No Wilflife
Reduced Resources
Isolation
Lack of nature sounds
Endless Ocean
Audio
Strength in this area
Horror
Has a Huge Impact
Hurdy Gurdy
Long suspense sounds
Silence
Nature Jumpscares
Sound Effects
Hurt Noise
Eating
Out of breath
Healing
Dialogue / Voice over
Allows the player to listen to the story through speech
Gives the characters life
Adds Emotion
Living
Bare necessities
Food
Raw
Cooked
Natural
Water
Puddle
From rain
Polluted
Ocean
Rain
Pond
Rivers
Shelter
Makeshift
Abandoned Buildings
Sanity
Entertainment
Sleep
Happiness
Loneliness
Insane