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3D Game - Coggle Diagram
3D Game
Usability Principles
Utility
3D movement controls (WASD)
Shooting using a mouse
Mouse Pointing
Controls are Up Here
Safety
Warnings if they (ie. Erase their progress data)
Effectiveness
Collisions work well
Accessibility
Learnability
Controls are simple
Player knows what they're doing and their objective(s)
Help/Tutorial
(IF REQUIRED)
Visual Design
Repetition
Heirarchy
Balance
Alignment
Proximity
Harmony
Contrast
Copyright
(STRIKE)
Gameplay
Powerups
Temporary speed boost
Jump Boost
Player collects a score per enemy
Player is trying to suv
Technical Feasibility
Frames Per Second
(FPS)
3D Graphics
3D Models
Godot Engine