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Enrichment - Coggle Diagram
Enrichment
physical habitat
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i.e hiding food within spaces, enrichment to encourage natural behaviour
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Food based
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can be as simple as leaving fruit/beg whole and throwing them onto a roof so that the animals have to pull it through the mesh
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Cognitive
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i.e boomer balls, kong toys, tyres, carboard tubes etc
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puzzle feeder training - food is hidden in a umber of ways to make the animal think about how to access the food
Sensory
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sight, sound, taste, smell, touch
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items i.e herbs, spices, perfume, deodrant
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Example
Example