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Media Revision Video Games - Coggle Diagram
Media Revision
Video Games
Why is Fortnite so popular?
good music
collaborations with celebrities and franchises
format of Fortnite means any kind of costume, weapon or game can be introduced to keep the game fresh
Franchise
- a collection of linked media products derived from the same source
Multiplayer allows people to play w/ friends and enhances the gaming experience
Frequent seasons give more variety towards the gameplay formula
Collaboration
Fortnite has collabed with:
Disney
Marvel
Star Wars
Pixar
Avatar
Attracts a wide range of audiences from other franchises towards Fortnite
Star Appeal
Using celebrities to attract audiences to a product
Attracts fans of these celebrities towards Fortnite and gives them opportunities to add skins/weapons/maps to both appeal to fans of these stars and also to keep old players playing the game with fresh content
Convergence
Making a product available across different platforms in order to reach different audiences
Fortnite is available on multiple consoles such as Xbox, Nintendo Switch and Playstation
Makes it more accessible for different audiences to experience a piece of media
Crossplay
- Players using different hardware can play together
Allows friends to play with each other - who would most likely have different consoles due to preferences or costs
Funding and Profit Model
The game is free to play - which opens the game up to a wide range of audiences rather than just a gamer
Fortnite makes items available for a limited amount of time before being gone forever - which persuades audiences to buy them before missing out
Those who fail to spend money on optional items are referred to as 'no skins' - which motivates people to spend money on them in order to not be labelled as such
Fortnite uses low-priced battle passes to give players the ability to access better in-game items
Battle Pass gives players the choice to either pay for it upfront or work for it
audiences naturally pay for the battle pass because they want to stand out from the crowd or are afraid of missing out and the idea of working for it sounds tedious
Frequent updates keep the game interesting and exciting for it's player base and sustains engagement and concurrent user base growth
Regulations
Regulated by the Video Standards Council
they use the Pan-European Games Information rating system
As more video games are being downloaded online and streamed digitally, it's become harder to regulate it because it's impossible to know who's buying it
Because of the difficulty in regulating, video games are criticised for encouraging violence in younger, more impressionable audiences