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Challenges of ARinE - Coggle Diagram
Challenges of ARinE
Technical issues, equipment and tools [1] [7]
Technical errors [1]
Difficulties with image and text recognition or application crashes. This can impair the learning experience [1]
Hardware and software limitations, lack of equipment [1] [2] [7]
AR systems often require special devices (e.g. headsets, cameras or powerful smartphones) that are expensive or not available [1] [7]
Complexity of operation [14], difficulties in use [7]
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limited access because of slow internet connections, system instability [1] [7]
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Delays when retrieving AR content, which causes frustration of learners [1]
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lack of content-creation tools, lack of practical system content [7] [17]
material costs, financial difficulties, affordability, expensive equipment [2] [7] [14] [16]
"the cost of development of AR-related content is not always affordable for educational institutions" [7]
Practical issues
time-consuming --> the preparation requires additional time for teachers, who are already working to capacity [1]
lack of infrastructure, accessibility [1][16]
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"few studies that have been conducted in educational observation and academic collection and on cognitive learning" [7]
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Individual issues [7]
students
"Among the most significant obstacles that learners encounter while utilising AR technology are those that relate to their skills, their status as the pioneers in AR-enabled courses, and their inability to connect and observe" [7]
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the adaptation to the technology can be difficult for students. In another study, students only had difficulties at the beginning and then they adapted easily [2]
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"Learning awareness issues, lacking spatial conceptions, lack of cognitive load and learning objectives, and incapacity to engage and participate are among the challenges that students face" [7]
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lack of equipment, not enough time to perform the experiment in AR [7]
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teachers, pedagogical issues
limited class time, time-consuming, as the preparation requires additional time for teachers, who are already working to capacity [1] [7]
limited knowledge of AR, lack of programming and 3D modelling (technical) skills of teachers, of educational content developers, The use of AR requires technical knowledge that not all teachers or students have [1] [2] [7] [16] [17]
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Teachers are largely unaware of how to boost student learning motivation with AR, and according to Shafeey and Lakulu (2019) most studies lack engagement and include of teachers as instructional designers [7]
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the adaptation to the technology can be difficult for students. In another study, students only had difficulties at the beginning and then they adapted easily [2]
The exposure of students to AR technologies while learning may pose cognitive overload, because of the large amount of information [13]
Despite the growing usage of AR in education, its level of acceptance is still low [11]