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Gameplay - Coggle Diagram
Gameplay
Items
Ammunition
Drops from Enemies
Lots available
Pick-up able
Health packs
Dotted around
Dropped by enemies
Helps player
Weapons
Quick attacking
Large gun
Blocking with shield
Player
First Person
Shooter
Can see player hands
Different UI
Weapon
Wide Bullet Spread
Blocking
Large Gun
movement
Jumping
Crouching
Sprinting
Environment
Platforming
Not a lot of it
Uses jumping and crouching features
Simple
Arenas
Locks the player into the fight
Only battle in these areas
Tutorial areas
Blocking
Attacks
Movement
Enemy
Boss
Attack patterns
increased health
increased damage
Combat
Detecting player
Balanced difficulty
Fast Paced
Smaller Enemies
Projectile attacks
More of them
Less health/damage