Please enable JavaScript.
Coggle requires JavaScript to display documents.
CDPSG1[CO] Chapter 1 – War and Peace & [CO] Chapter 9 – Being Ready…
CDPS
G1
[CO] Chapter 1 – War and Peace & [CO] Chapter 9 – Being Ready for Change
Game theory
To describe
competition
and
cooperation
revolutionize: for understanding the modern buiness
John Nash, John Harsanyi and Reinhart Selten
Origin: WW2
British naval
verses
German submarines
purpose
to move beyond overly simple ideas of competition and cooperation to reach a vision of co-opetition
finding the right strategies and making the right decision
since decision making is complex and decentralize
solving many interdependent factors and no decision can be made in
isolation
from a host of other decision
discussing alternatives
a way of thinking that survives changing business environments
see aspects of the situation that would have been ignored
Changing the game
The Game doesn't stand still
Why
In the wrong game
Play well
Still fare terribly
In the good game
Make it better by change it
Make the game you want :check:
Take the game you find :green_cross:
How
Change the elements
The PARTS
List of Self-diagnostic
Players
Value Net for your organization
The opportunities for cooperation and competition
customers
suppliers
competitiors
complementors
The cast of players
If you become a player in game
Who gain
Who lose
Added Values
Your added value
How to increase
create loyal customers and suppliers
Other's added value
limit their added values?
Rules
Which help
Which hurt
Set the rules
the contract to your customers and suppliers
The power to make the rules
Scope
Current scope
change it?
Link the games
Delink the game
Tactics
Other's preceptions
how it affect the game
Preserve the perceptions
transparent or opaque
Think methodically
see the whole game
Changing
The way you play :question:
The game you play :star:
Ongoing process
New opportunities
Change the game again
New challenges
Other players
The game of business
keep the business
dynamic
forwand-looking
more profitable and satisfying
The PARTS of strategy
Book content
Part 1
Ch.1 : War and Peace
Ch.2 : Co-opetition
Value Net
Ch.3 : Game Theory
Real life application
Part 2
PARTS model
Players
Added Values
Rules
The more you ask yourself these questions, the more opportunities you’ll find for improving
your game.
Tactics
Scope
G1
Vivianna
Thera
Winnie
Felline
Co-opetition
Why
did the authors adopt the word,
and make it the title of the book?
What
is co-opetition?
How
do we approach co-opetition in business?
Theory
Framework
competition :fire:
vs
:explode: cooperation
competition :checkered_flag:
+
:silhouettes: cooperation
A new mindset
dynamic
interdependent factors
dualistic
In the past
win-lose view
few victors
At present
war and peace simultaneously
examples
Volkswagen & Ford
MEB platform
(Modular Electric-drive Toolkit)
Prizer and BioNTech