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Brainstorm Game FX - Coggle Diagram
Brainstorm Game FX
Goal
use as a tool for Biz Dev
Early Preview for Comunity
Kick of the collaborative process as a team
Early October
Requirements
FX Components Story boards
Idle
activation
Marvel vs. Capcom
power
Resolve
Celebration
Fail state
Types of power up
Full Generic
Character Specific
Hybrid
Character Specific augmentation of the base FX
Rare characters may have custom/special FX
Key art
Higher fidelity
Effect 1
Call a shot (get a second)
chain effect
lightning
selected charges
ball is electrified
zaps other cup
flash of light, sucks into it
path of exile, lighting above
Transistor inspired by when the power goes through the opponent
(Energy blast)
portal removal
Jennyfer tentacle removes
pillar of fire
Jennyfer removes cup
Effect 2
Block a shot
From the video (slyquil barrier)
Shield breaks when a ball hits it
Confusion
Parry
potential to get a point on the opponent
lids for cups (nets)
Whistle > summons bat, Jennifer or similar that steal ball
psychic reject (neo)
Effect 3
Clear fire meter(taunt)
makes the opponent "more drunk"
Slip them some BTD
You still live with your Mom "Granny"
Throw water/ice on the meter
Death stare... Intimidates the other player
throw out some embarrassing pictures