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Infrastructure Technology - Coggle Diagram
Infrastructure Technology
Layer 2
Trunk (802.1Q)
add 4 bits of vlan tag
Native Vlan
a Dot1Q trunk that is untagged
Common issues
Encapsulation mismatch: ISL or dot1q
trunking mode mismatch: trunk or access, auto or dynamic desirable
Allowed VLAN mismatch
Default: allow all VLAN
Pruning: Specifies VLANs to be allowed or denied
Native VLAN mismatch
VLAN Trunking Protocol (VTP)
VTP Modes
Server
Create/change/delete
Client
Update VLAN database based on received advertisements
Transparent
Forward received VTP message only
VTP version
Ver2
Trans mode forward any VTP frame without checking domain or ver info
Ver3
Extend VLAN to 4094
Support: Private VLAN
MST
Primary Server
EtherChannel Operation
PAgp
LACP
Spanning Tree Protocol
Changing Root port
Change port piority
Layer 3
Routing Protocol
Routing Table
Dynamic Routing Protocol
Exterior Gateway Protocol (EGP)
Path-Vector : Extend of Distance-vector
Before each router advertises a route to a neighbor, it will add its own AS to the AS path
BGP
Weight => Local Preference => Originate => AS path length
iBGP: each update will not be sent to neighbors with the same AS => full mess connect
eBGP: Discard update when see it own AS in AS path
Interior Gateway Protocol (IGP)
Link-State: Cost calculate from bandwith
Link-state Advertisement (Router ID, Address, Cost, State) will be send (LSA flooding) to all direct connection to create LSA Database
OSPF
Neighborship Requirements
Matching Area
Matching Authentication
Matching Subnet
Matching Timers
Matching Stub Flags
Matching MTU
IS-IS
Neighbor table (adjacent database) will update LSA and use SPF (Shortest Path First) algorithm to create SPF tree (topology table)
With Link-state, each Router have: Neighbor table + topology table + Routing table
Distance-Vector: hop-count
RIP
Choose the best route based on the number of hops, regardless of bandwidth => not optimal when the links have different speeds
IGRP
Using bandwidth and latency to calculate WEIGHT but using only for CISCO devices
Only exchange information with neighbors, can't grasp the entire network model
Long convergence time when update routing table
Loop issues
Split horizon: no sending back in4 which received from
Triggered update: imedieately update when error
Poisoned route: auto set metric =16 (unreachable) to fail link
Holddown timer: stay awhile to communicate with fail link
Traffic flow changes according to the state of the network connection, the type of routing protocol
Suitable for large, structured, multicast, load-balanced networks
Connected
direct connection
Stactic Routing
Manual to control traffic, adding a node or subnet have to update config to every node in the network => disadvantage
Using in Flat Network Topo, with only unidirectional connections
Type
Classfull Routing Protocol
Some routing protocols do not send the subnet mask of the interface when exchanging routing tables
IGRP
RIPv1
Classless Routing Protocol
protocols send the subnet mask of the interface when exchanging routing tables
RIPv2
EIGRP
OSPF
IS-IS
BGP
Properties
Metrics: value that each routing protocol uses to choose the best path if there exist multiple paths to the same destination
Adminstrative Distance: Each protocol is assigned an AD value for priority classification. The smaller the AD, the more priority is given
Load Balance: By default, routing protocols allow load balancing across 4 paths, up to 6 paths (only 1 path with BGP)