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DATA: Gamification In Education - Coggle Diagram
DATA: Gamification In Education
Gamification
Motivation
Desire
Wish
Dream
Humor
Interest
Inspirational
Love
Desire
Alarm
Fashionista
Futures
Money
Mind
Persuade
sweet-talk
smooth-talk
Influence
Credible
Ambition
Goal
Hero
Leader
Champion
Protagonist
Winner
Purpose
Plan
Aim
Point
Teamwork
Creator
Thinking game
Rational
Intelligent
Easy to understand
Brain training
Trends
Style
Direction
famous
Education
Activity
Move
Develop
Follow up
Respond
Active
Lively
Boss
Fresh
Logical
Reasoned
effectual
needful
project
Intelligent
Perspective
Focus
Practical
strong
smooth
Students
Classroom
Learn
Teacher/student
neuron
Study
Campus
University
professor
researcher
Study
Beginner
Newbie
Adolescent
Girl/boy
Calm
Serene
Noisy
Student
Agile
Swift
Smart
Fun
Joy
Full of energy
Energetic
Dynamic
spirited
Gutsy
Lively
Morning
Positive
Fearless
Delight
Game
Challenge
Brave
Issue
Points
Position
Gain
Circulation
Users
Entertainment/hiburan
Human
Owner
Level
Ladder
Staircase
Stack of books
Ranking
Position
Hierarchy
Size