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MicroGrow - Coggle Diagram
MicroGrow
Solution
Promoting taking care of small, household plants to help younger generations transition from constant use of digital devices to being more involved with nature.
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Ergonomics
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Device must require some level of interaction to encourage the user to be more involved with nature.
Product should be lightweight and easy to hold,
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Aesthetics
Simple, plain, yet colourful
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Target Audience
Young adolescents (in other words, the newer generations).
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Context
Digital globalisation is the phenomenon of the increasing use and reliance of digital devices. This phenomenon has changed the lives of many around the world.
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Problem
Many children and adults suffer from "nature-deficit disorder" (Louv, 2005).
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It is important for the public to understand the importance of nature and biodiversity from a young age.
"If people never experience nature and have a negligible understanding of the services that nature provides, it is unlikely people will choose a sustainable future.” (Kareiva, n.d.)
Planning & Research
Quantitative 5-point questionnaire sent to target audience to understand how to modify the product to appeal to potential clients.
Skills necessary for solving the problem: Basics of Fusion 360, basic drag and drop coding, understanding of CAM.
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