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Fruit Ninja - Coggle Diagram
Fruit Ninja
Mechanics
Cursor to act as a knife
Fruit move around randomly
Kept inside game display
Not thrown off the side
Bombs elevated at random intervals
Sometimes same time as fruit
Fruit animation change once cut
Change image to its respective half
Fruit to appear bouncing
FPS of game
High enough for fluidity
Not too high however
Control speed of fruit
In X plane
In Y plane
Lives
Outline XY coords of them
Top right corner
If bomb hit, then lives -1
3 hit, then game terminates
Game over message
Game refreshes
Introductory Statement
'Press a key to begin'
Fruit
Banana
Mango
Pear
Tomato
Melon
Picture of half the fruit when hit
Aesthetics
Background?
Wood
Pattern
Forest
Landscape
Fruit & Bomb
More realistic
Clear animated flourish
Pixelated
Knife
Blade
Just the normal cursor
Dimensions of screen
Rectangular
800 x 600
Use internet pictures
Create a document citing their use
Coherent Style of Animation
Rules
Cursor runs through fruit
Gain a point
Cursor meets a bomb
Lose a life
If bomb is met 3 times
Player loses
Game terminates if player loses
Bomb
Explosion when hit
As 2nd Animation image