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Basic design, Nature of exercises, Content of the course, Exercises based…
Basic design
Research on design schools
Indian(NID)
Japanese
Korean
Russian(Communist)
German(Bauhaus)
Scandinavian(Alto)
Spain
Italy
America (Capitalism)
UK
Target audience
13 year old Students
18 year old Students
Engineering graduates
Rural children
Design teachers
Follow
professors
Sita ma'am
Ranee ma'am
Sreenivasan Sir
Meena kumari ma'am
Rajasekhar sir
Prof S Balaram
MP Ranjan
Friends
Bala
Soumya
Deepak
Valai
Arvind
Madhweep
Upassana
Raghu
Karthik C ( Art Lab )
Sruthi
Sujeen
Seniors
Karthik ( NID )
Karthikeyan
Praveen
Malli ( Tu delft )
Arun Babu
Sakthi abilasha
Juniors
Arshad
Ramanadan
Reevze
Raghav
Karthikeyan
Design professionals
Don norman
David M kelly
Hetherwick
Ayaz Basrai (Bus ride)
Bruce Mau
My intent
Give exposure to Creative pragmatism
Back to the true basics
Address the whole picture
Make the ends meets
why did I get into this ?
Observations on present scenario
Complicated irrelevant design exercises without clarity
Simplistic old school exercises
My favorite subject in the college
It still influences my works
Exercises
Back to the basics ( Stage 1 )
Kolam / straight lines / wireframes / mud ball
Flip book using points and lines
Composition using basic shapes
Create a doodle for a given topic
( Stage 2 )
Create a poster for a movie / art exhibition / event
Collages using images
A4 sheet models ( cutting and folding ) / Parametric paper folding exercise
Photography abstract
anthro / skeleton / character design
Stage 3
Cross the floor plates / climb one floor up
Create a utilitarian object
Pavillion / a pod / kiosk in an exhibition space
Common traits of students
Pros
Exposure to many aspects / well informed
goal oriented
Sensitive and smart
Cons
Short attention span
lack of inspiration
Lethargic
Nature of exercises
structured to open ended
Individual to group work
Time problems ( without any design crits )
Exercises to familiarise drawings, model making and using applications
Mashup of different mediums
Continuous design exercises in various stages involving design Crits
process to product
personal to catering a larger context
Nature's way to AI
Content of the course
Intro video
Design exercises
Games
Subject related videos
Sharing personal experiences
Design Crits
Exercises based on
Nature
Computer applications
Relevance to context
Current trends in design
What can be learnt
Abstraction / Critical thinking
Design principles and elements
Creative pragmatism
Design Aesthetics