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DungeonManiaController (1 point), PLANNING - Coggle Diagram
DungeonManiaController (1 point)
GameController (2 points)
Entities (2 points)
Buildable (1 point)
Bow (1 point)
Shield ( 1 point)
Sceptre (1 point
Player (3 points)
Inventory (3 points)
Collectable (1 point)
Arrow (1 point)
Bomb (1 point)
Invincibility (1 point)
Invisibility (1 point)
Key (1 point)
Sword (1 point)
Treasure (1 point)
Wood (1 point)
Enemy (1 point)
Mercenary (2 points)
Spider (2 points)
Spider Spawner (1 point)
Zombie Toast (1 point)
Enemy Movement (1 point)
Mercenary Ally Movement State (1 point)
Mercenary Normal Movement State (2 points)
Mercenary Scared Movement State (2 points)
Spider Normal Movement state (2 points)
Spider Reverse Moment state (1 point)
Zombie Random Movement (2 points)
Zombie scared movement (2 points)
Assassin
(2 points)
Hydra (2 Points)
Static (1 point)
Boulder (2 points)
Door (1 point)
Exit (1 point)
Portal (1 point)
Switch (1 point)
Wall (1 point)
Zombie Spawner (2 points)
Swamp Tile (2 Points)
Sun Stone (1 Point)
Goals(2 points)
And Goal (2 points)
Boulders goal (1 point)
Enemy goal (1 point)
Exit goal (1 point)
Goal Complement (1 point)
Or goal (1 point)
Treasure goal (1 point)
PLANNING