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3D Platformer, Levels wise change # - Coggle Diagram
3D Platformer
Enviroment
Base
moving objects
Decoration
Animation
attack able objects
Check Points
Objects Pool for instantiate
bg look
Lightings
Scripts
Global singleton
Managers
common Components Inheriting
Enum
Scriptable
Rewew
Multiplayer mode
After 5 level map
Can talk
Can attack each other
Chat
Frainds list
Max 5 players
Character
Animation
run
Jump
attack
Die
Scripts
Player touch Controller
Take Damage
Player Animation Controller
Do Damage
Camera Follow player
Health
Score Count
Check point respawn
Skip to next check point by ad
Control tutorial
Level Selection Map
Atrs
Scripts
Api's
Every player s current level
Enemy's
Effects
Levels wise change
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