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How Metaverse impacts the fitness industry - Coggle Diagram
How Metaverse impacts the fitness industry
Rise of virtual reality fitness spaces like gyms or fitness studios
fitness enthusiasts interact with a
computer generated environment
immersive workout where all aspects of a gym environment such as
music, visuals, wearables, and Instructors come together
on one platform to offer participants an invigorating fitness experience
Community element
OliveX recently signed-up fitness studio brand TRIB3 – which promises that it will be
possible for someone to go running in their metaverse alongside avatars of their friends
– as well as fitness gear brand Gym Aesthetics and outdoor play company PlayInnovation
more engaging fitness activities within a digital space, either done alone or with others.
immersive gamification of fitness
.
Being part of a community, meeting like-minded people, and having a schedule and a plan is currently part of many new gym franchises
members need never miss their favorite class, being able to virtually
join their club’s group exercise studio
in the metaverse from anywhere in the world.
easy access
to virtual trainers
helps the fitness industry connect with new audiences
better adapt to hybrid models followed by the new consumer
will also make
fitness more accessible to all
For trainers, it
helps them grow audiences beyond geo locations
and connect with other coaches.
This unlocks the possibility that soon, our favorite Instructors could become quite literally on-demand, able to appear wherever we wear our mixed reality headsets, in whatever language we require.
members need never miss their favorite class, being able to virtually join their club’s group exercise studio in the metaverse
from anywhere in the world.
younger fitness enthusiasts are focused on developing a
fitness regime that is both healthy and entertaining
People will focus more on workouts
, as the new tech will be intriguing and will lead to high revenue generation in the fitness industry
An all-around fitness metaverse built now can tap into these markets.
VR apps are also being developed to take the popular martial arts workout to the metaverse environment with an exciting,
gamified workout
researchers believe that the world VR gaming market will expand from US$7.92bn in 2021 to US$53.44bn in 2028 at a CAGR of 31.4%, as reported by Fortune Business Insights
Short interactions in places where VR and AR hardware exist could be much more desirable; immersive video calls in a home office, a gaming session in the living room, or a
virtual workout in a metaverse-equipped gym or health club
, or at home.
The
cultural convergence between fitness and gaming
is sparking exciting collaborations and innovative products
the potential for VR and the metaverse to transform gaming from a sedentary activity into a form of workout could have huge health implications, particularly among children and young people. And the rising tide of a more active society would lift all boats, including those of fitness facilities
Fitness Gaming
Zombies Run
Walk, jog or run anywhere in the world.
200 Missions - a game where you’ll never run out of motivation
games have a story element
unique and award-winning story you have to collect supplies to rebuild your town
fitness blockchain game that encourages
and motivates people to get rewards while running
(play to earn). Real-world jogs, sprints, and dashes move players forward in the game’s narrative and allow the
player avatar to improve its attributes and earn rewards.
What is the metaverse?
Defined in the Oxford English Dictionary as a “virtual-reality space in which users can interact with a computer-generated environment and other users”, interest in the metaverse has exploded