Globalization 1.0 was about countries and muscles. That is, in Globalization 1.0, the key agent of change, the dynamic force driving the process of global integration, was how much braw—how much muscle, how much horsepower, wind power, or, later, steam power— your country had and how creatively you could deploy it. In this era, countries and governments (often inspired by religion or imperialismor a combination of both) led the way in breaking down walls and knitting the world together, driving global integration or a combination of both) led the way in breaking down walls and knitting the world together, driving global integration